Using the client’s 2D CAD designs of a partial blueprinted building, we were asked to create a fly-through animation of an extension to an already made sports centre within Cheshire, England. The extension and conversion from internal and external walls of the building needed to be visualised within a very short timescale.
The strategy for this particular project was to gather as much information using open data, Google Maps, Open Street Map data and images from inside the building, to build a better picture of what the extension was to look like from the 2D designs.
Communications with the client were purely by email and phone. This was challenging when designing the final product with relation to the visual looks of the materials on the building walls.
For this, we utilised a number of tools; 3D modelling, Unreal Engine 4, Google and Open Street Map.
Given the brief from the client, we needed further information. The client could only be contacted by phone/email, so specific details where likely to missed. Using our tool-set we were able to keep the client in the loop, and communicate visually throughout the project.
As stated, information was limited and due to the location of the building, we were unable to do a site visit. Using open data, and data available on the building website, and related articles, we could gather much of the information ourselves. This information was needed for 3D modelling, but may be over looked with different domains; materials on walls, posters, interior artefacts, lighting.
Using the research, and the information from the client, 3D modelling started with the 2D plans, extruding building interior and exterior walls. After further research, we developed the exterior surroundings using Open Street Map data to populate the world. To conclude, we added interior items; doors, windows, toilets, kitchen, desks, computers, even the blueprint designs as posters as can be seen in the promotional video.